Available for opportunities

AKA SHAKTHI AVRI AFIKA

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Game Technology graduate specializing in C# Unity and Lua Roblox. I apply SOLID principles and design patterns to craft smooth, multiplayer-ready gameplay. Currently building at RIVRS Studio.

5+Games Shipped
3.64GPA
1 yr+Industry Exp.
2Studios
01 / ABOUT

Who Am I?

I am a Game Technology graduate from STMM Yogyakarta (GPA 3.64) who believes that great games are built on great code. My passion lies at the intersection of clean software engineering and compelling gameplay.

Currently working as a Junior Game Programmer at RIVRS Studio in the Roblox Division, developing and maintaining live multiplayer games using Lua while keeping the same passion for clean, maintainable C# and Unity craftsmanship.

LocationKlaten, Central Java, Indonesia
Studiorivrs.io / Roblox Division
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Clean Architecture

Applying SOLID principles to create maintainable, scalable game systems.

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Design Patterns

Factory, Observer, Singleton and State Machine patterns for robust gameplay logic.

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Multiplayer Systems

Maintaining live multiplayer Roblox games with server-client architecture.

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Growth Mindset

Expanding from Unity/C# into Lua/Roblox while evolving across platforms.

03 / EXPERIENCE

Work Experience

Junior Game Programmer

RIVRS / Roblox Division
Full-time / On-site / Apr 2026 - Present
RIVRS

Working in the Roblox Division at RIVRS, creating high-quality UGC games across Roblox, Minecraft, Fortnite and more.

LuaRoblox StudioMultiplayerUGC Games
  • Developing and maintaining live multiplayer Roblox games.
  • Handling server-client architecture for smooth multiplayer experiences.
  • Expanding expertise from Unity/C# into the Roblox ecosystem.

Game Programmer Intern

Satriver Studio
Internship / Indonesia / May 2025 - Jun 2025
6 Months

Developed core systems for a management simulation game and delivered milestone features on schedule.

C#UnitySimulationEconomy Systems
  • Developed financial economy systems.
  • Built dynamic cooking mechanics with recipe validation.
  • Implemented real-time serving and customer satisfaction systems.
04 / SKILLS

Technical Arsenal

Languages

C#LuaJavaScriptHTML/CSS

Game Engines & Platforms

Unity 2DUnity 3DRoblox StudioUnity Physics

Architecture & Patterns

SOLIDOOPState MachineObserverFactory

Multiplayer & Networking

Server-ClientRemote EventsGame State Sync

Version Control

GitGitHubGitLabPlastic SCM

Tools & Creative

Visual StudioVS CodeBlenderFigma
05 / EDUCATION & CERTS

Background & Credentials

Bachelor of Applied Science (D4)
Game Technology

STMM Yogyakarta (MMTC) / 2022 - 2026

Grade Point Average3.64
  • President of HIMA GAMETECH (2024)
  • Vice President of HIMA GAMETECH (2023)

Certifications

IGDX Bootcamp 2024 Game Development & Animation Unity Game Dev Dasar 3D Low Poly Model Artist
06 / CONTACT

Let's Connect

Looking for a game programmer who writes clean, maintainable code and ships multiplayer experiences? Let's talk.

Ready to Build Something Amazing?

Whether it's an indie game, a studio project, multiplayer systems, or a creative collaboration, I'm excited to be part of your team.